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AI Insights · Timothy · January 2023

Performance of Top 5 Ultracasual Games on Unified Platform in Sweden Q4 2022

Discover the performance trends of the top 5 ultracasual games in Sweden for Q4 2022, including weekly downloads, revenue, and active users.

Performance of Top 5 Ultracasual Games on Unified Platform in Sweden Q4 2022

In the fourth quarter of 2022, the top 5 ultracasual games in Sweden demonstrated varied performance metrics across downloads, revenue, and active users. Data from Sensor Tower provides an insightful look into these trends.

Boba Recipe: DIY Bubble Tea from HIGAME Jsc saw an initial surge in weekly downloads, peaking at around 5.4K in late October before gradually declining to approximately 1.7K by mid-December. Weekly active users followed a similar trend, starting at 1.8K and reaching a high of 10.8K by the end of December.

Pixel Demolish by Rollic Games experienced a steady decline in weekly downloads, starting from 3.6K in late September and dropping to 437 by the end of December. The game's weekly revenue peaked at $131 in late October and then decreased to $32 by the end of the quarter. Active users also saw a downward trend, from 6.4K to 5.9K.

Spiro Art ASMR, another title from Rollic Games, exhibited a significant spike in weekly downloads in early November with 6.1K, before falling to 747 by the end of December. Its weekly revenue peaked at $59 in early November and dwindled to $2 by the end of the quarter. Active users mirrored this pattern, peaking at 6.8K in mid-November and reducing to 2.9K by the end of December.

Fidget Toys Trading: 3D Pop It from Freeplay LLC maintained relatively consistent weekly downloads, fluctuating between 1K to 2.5K throughout the quarter. Active users saw a slight increase, starting at 5.6K in late September and ending at 6.4K by the end of December. Revenue remained minimal, peaking at $15 in late November.

Fill The Fridge! by Rollic Games had weekly downloads peaking at 2.8K in late September before stabilizing around 1.7K to 2K towards the end of December. The game's weekly revenue showed minor fluctuations, peaking at $76 in late September and ending at $8 in late December. Active users displayed a slight decline from 22.9K to 15.7K over the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023